· RealDeep implements an old trick used by Matisse and Picasso to generate depth feeling using the object boundaries. Also it can be used to generate atmospheric effects as haze that increments the volumetric sensation over the image.
· RealTonemap is used to simulate the luminic adaptation in a way you can control the camera exposure using simply controls or in a automatic way, instantly or with a delay (as human eye does).
· RealDefocus blurs the image in a realistic way with bokeh shapes.
· RealEdges detects and fixes problematic edges from a 3d render system, bringing more natural images for the viewer.