this project has been acquired by epic games
MUS (Motiva Unreal Scene) has been acquired by Epic Games and rebranded as Datasmith / Unreal Studio
At the SIGGRAPH Unreal Engine User Group on July 31, we gave the first public preview of the new workflow toolbox we’re working on, Datasmith, and announced a private beta program. Developed to help artists and designers simplify the process of importing data into Unreal Engine, Datasmith initially supports more than 20 CAD and digital content creation sources, including Autodesk 3ds Max. Other tools will become available as the beta program progresses.
Datasmith is a collection of tools and plugins that bring entire pre-constructed scenes and complex assets created in a variety of industry-standard design applications into Unreal Engine.
The following pages will help you understand how Datasmith works, what kind of results it produces in Unreal, and how to use it to start crafting realtime visualizations around your design content.