is a post-production tool designed with the main objective of changing scenes after the rendering process in real time without losing quality. This program could be considered the big brother of former Motiva SOAP.
CHANGE LIGHTS, COLORS Y TEXTURES
Using prerendered images as base you can change colors and textures and his influence on the scene including raytraced reflections/refractions and GI effect. To understand better see the Videos&DEMO section. In recent versions may even change the focus distance to change the depth of field (blur depending on distance) or generate stereoscopic images.
Add real photographic film filters to improve your images, and vignetting or chromatic aberration to increase the realism. Use bleach bypass to create new looks or even in the latest versions you can change the focus to change the depth of field (blur depending on distance) or generate stereoscopic images without render two times the scene.
RENDER ENGINE INDEPENDENT
It does not handle 3D data so the meshes are no longer needed. You can share your project without sending your meshes! Colimo only needs a few render passes of our shader in Vray, Modo or Mental Ray, or any render coming from Thea Render.
ACELERATED BY GPU
All processes run on the GPU in 32-bit buffers, taking as fixed size the viewer itself but allowing saving in the size of the original images.
WHAT I NEED TO USE IT?
Just a Windows XP or newer Windows OS and a compatible graphics card with at least Pixel Shader 3.0 (almost any gpu).
In order to use the Vray Native shader it requires VRay 2.40.04 or higher and 3dsMAX 2011 or higher.